Universitetsavisen
Nørregade 10
1165 København K
Tlf: 21 17 95 65 (man-fre kl. 9-15)
E-mail: uni-avis@adm.ku.dk
Foredrag
Foredrag — In the future, physical objects will behave more like software. Software companies track their users to improve over time. Now, physical objects are harder to work with. Making them takes time and physical material. Measuring what people do with them means embedding pricey, unsustainable electronics. Figuring out how to improve them requires expert knowledge. I suggest 3D printing as a solution to these issues: I'll show objects that adjust, sense without electronics, and embody simulations.
Date & Time:
Place:
Small UP1
Hosted by:
VILU, Heads of Studies at DIKU, and Datalogisk Fagråd
Cost:
Free
Valkyrie Savage Ph.D (she/her) teach Digital Fabrication and Makerspace Skills for Science (Bachelor), User Interface Technology (Master), Advanced Topics in Human-Centred Computing (Master), and occasionally others
She is very interested in volumetric 3D printing these days: it’s possible to use holograms on resin to 3D print things super fast. There’s also lots of interesting materials science going into functional, printable plastics that bend, stretch, create electricity, or light up.
DIKU Bits is a lecture series for students (and (Ph.D.) employees) about current research at DIKU, held every other week . The lectures aim to inspire choices of elective courses, project writing, etc., but also to provide greater insight into colleagues’ research fields and create a common meeting space for both staff and students.